Species live all over the Zelda world and are constantly adapting and evolving into new creatures. These creatures can be found on the many different pages on the website. Some species also have access to being Tiny or Large sized, using the rules below:
Creature Size Equipment Rules
Tiny Creatures deal half damage with weapon attacks and can only make melee attacks against creatures within their current space. Weapons and armor for them are specially crafted by artisans, costing twice as much as normal to make and weighing an eighth of what they normally would. They also cannot wield heavy weapons at all.
Small Creatures cannot use heavy weapons without disadvantage.
Large Creatures wield traditionally Finesse and Light weapons with disadvantage and treat one-handed non-versatile weapons as though they were a light weapon. Two-Handed weapons may be wielded by them in one hand and versatile weapons always deal their higher die amount on damage as well. Making armor for a large creature costs four times the normal amount and weighs four times as much.
Small Creatures cannot use heavy weapons without disadvantage.
Large Creatures wield traditionally Finesse and Light weapons with disadvantage and treat one-handed non-versatile weapons as though they were a light weapon. Two-Handed weapons may be wielded by them in one hand and versatile weapons always deal their higher die amount on damage as well. Making armor for a large creature costs four times the normal amount and weighs four times as much.