Garo
Creature Type: Humanoid
Size: Medium
Speed: 30 feet.
Life Span: Garo do not age, instead they are magically fueled by their bloodlust.
As a Garo, you have the following special traits:
Superior Darkvision: You have Darkvision with a range of 120 feet.
Fueled by Hatred: You have advantage on saving throws against fear. When you reduce an enemy to 0 hit points or fewer you gain advantage on the next melee attack roll you make before the end of your next turn.
Shroud of Shadows: Gain proficiency in the Stealth skill. At 5th level you learn the Invisibility spell and can cast it once per Long Rest using this feature.
Leave No Trace: If you are killed (not reduced to 0 HP) you place a bomb at your feet and immediately explode before dying. This explosion deals 1d6 fire damage per character level to all creatures within 5 feet of your body and destroys all that remains of your body and nonmagical equipment you were carrying.
Size: Medium
Speed: 30 feet.
Life Span: Garo do not age, instead they are magically fueled by their bloodlust.
As a Garo, you have the following special traits:
Superior Darkvision: You have Darkvision with a range of 120 feet.
Fueled by Hatred: You have advantage on saving throws against fear. When you reduce an enemy to 0 hit points or fewer you gain advantage on the next melee attack roll you make before the end of your next turn.
Shroud of Shadows: Gain proficiency in the Stealth skill. At 5th level you learn the Invisibility spell and can cast it once per Long Rest using this feature.
Leave No Trace: If you are killed (not reduced to 0 HP) you place a bomb at your feet and immediately explode before dying. This explosion deals 1d6 fire damage per character level to all creatures within 5 feet of your body and destroys all that remains of your body and nonmagical equipment you were carrying.
Salona
Creature Type: Humanoid
Size: Small or Medium, chosen when you select this lineage.
Speed: 30 feet.
Life Span: Salona age similarly to humans.
As a Salona, you have the following special traits:
Darkvision: You have Darkvision out to 120 feet.
Sunlight Sensitivity: You have disadvantage on perception checks and attack rolls while you or what you are perceiving is in direct sunlight. In addition you take 1d6 fire damage at the start of any turn your body is exposed to direct sunlight. If you are killed while within direct sunlight, your body turns to dust.
Darktouched: You know the Thaumaturgy cantrip. At 3rd level you gain the ability to cast the Cause Fear spell and you gain the ability to cast Darkness at 5th level. Once you cast the Spell with this trait, you can’t cast that Spell with it again until you finish a Long Rest; however, you can cast the Spell using any Spell Slots you have of the appropriate level. Intelligence, Wisdom, or Charisma is your spellcasting ability for the Spells you cast with this trait (choose the ability when you select this lineage).
Shadow Walk: As a bonus action you can teleport to any shadow you see within 30 feet of you. You may do this a number of times equal to your proficiency bonus and regain any expended uses when you finish a Long Rest.
Size: Small or Medium, chosen when you select this lineage.
Speed: 30 feet.
Life Span: Salona age similarly to humans.
As a Salona, you have the following special traits:
Darkvision: You have Darkvision out to 120 feet.
Sunlight Sensitivity: You have disadvantage on perception checks and attack rolls while you or what you are perceiving is in direct sunlight. In addition you take 1d6 fire damage at the start of any turn your body is exposed to direct sunlight. If you are killed while within direct sunlight, your body turns to dust.
Darktouched: You know the Thaumaturgy cantrip. At 3rd level you gain the ability to cast the Cause Fear spell and you gain the ability to cast Darkness at 5th level. Once you cast the Spell with this trait, you can’t cast that Spell with it again until you finish a Long Rest; however, you can cast the Spell using any Spell Slots you have of the appropriate level. Intelligence, Wisdom, or Charisma is your spellcasting ability for the Spells you cast with this trait (choose the ability when you select this lineage).
Shadow Walk: As a bonus action you can teleport to any shadow you see within 30 feet of you. You may do this a number of times equal to your proficiency bonus and regain any expended uses when you finish a Long Rest.
Sheikah
Size: Small or Medium, chosen when you select this lineage.
Speed: 30 feet.
Life Span: Most live to about 100, though the especially devout have been known to survive for hundreds of years beyond that.
As a Sheikah, you have the following special traits:
Skillful: You gain proficiency in one skill of your choice.
Shadow of Hylia: You gain proficiency in Stealth and resistance to Necrotic damage.
Sheikah Spellcasting: You know the Guidance cantrip. At 3rd level you gain the ability to cast Disguise Self and at 5th level you gain the ability to cast Invisibility. These can each be cast once without expending a spell slot until you finish a long rest, however, you can still cast the Spells using any Spell Slots you have of the appropriate level. Intelligence, Wisdom, or Charisma is your spellcasting ability for the Spells you cast with this trait (choose the ability when you select the lineage).
Speed: 30 feet.
Life Span: Most live to about 100, though the especially devout have been known to survive for hundreds of years beyond that.
As a Sheikah, you have the following special traits:
Skillful: You gain proficiency in one skill of your choice.
Shadow of Hylia: You gain proficiency in Stealth and resistance to Necrotic damage.
Sheikah Spellcasting: You know the Guidance cantrip. At 3rd level you gain the ability to cast Disguise Self and at 5th level you gain the ability to cast Invisibility. These can each be cast once without expending a spell slot until you finish a long rest, however, you can still cast the Spells using any Spell Slots you have of the appropriate level. Intelligence, Wisdom, or Charisma is your spellcasting ability for the Spells you cast with this trait (choose the ability when you select the lineage).
Stal
Creature Type: Undead
Size: Small, Medium, or Large, chosen when you select this lineage.
Speed: 30 feet.
Life Span: Stal do not age (they’re already dead).
As a Stal, you have the following special traits:
Darkvision: You have Darkvision with a range of 120 feet.
Undeath: As an undead creature you are immune to disease, do not need to eat, and do not need to breathe. You are considered Undead for the purposes of spells, items, and effects related to them.
Skeletal Body: You have resistance to necrotic damage and vulnerability to radiant damage.
Unyielding: When you are reduced to 0 HP you may make a Constitution saving throw with a DC equal to 5 plus the damage dealt to you. If you succeed you instead drop to 1 HP. You cannot use this feature if the damage dealt to you is radiant damage.
Size: Small, Medium, or Large, chosen when you select this lineage.
Speed: 30 feet.
Life Span: Stal do not age (they’re already dead).
As a Stal, you have the following special traits:
Darkvision: You have Darkvision with a range of 120 feet.
Undeath: As an undead creature you are immune to disease, do not need to eat, and do not need to breathe. You are considered Undead for the purposes of spells, items, and effects related to them.
Skeletal Body: You have resistance to necrotic damage and vulnerability to radiant damage.
Unyielding: When you are reduced to 0 HP you may make a Constitution saving throw with a DC equal to 5 plus the damage dealt to you. If you succeed you instead drop to 1 HP. You cannot use this feature if the damage dealt to you is radiant damage.
Twili
Creature Type: Humanoid
Size: Small or Medium, chosen when you select this lineage.
Speed: 30 feet.
Life Span: Twili age slowly, living an average of 200 years.
As a Twili, you have the following special traits:
Darkvision: You have Darkvision with a range of 60 feet.
Born of Twilight: You have resistance to Necrotic damage and advantage on saving throws against effects that would reduce your maximum hit points.
Sol Affinity: You have proficiency in the Arcana skill.
Twilight Magic: You know the Dancing Lights cantrip. Starting at 3rd level, you can cast the Sleep spell and once you reach 5th level you can cast the Moonbeam spell. Once you cast a 1st or 2nd level spell with this trait, you can’t cast that Spell with it again until you finish a Long Rest; however, you can cast the Spell using any Spell Slots you have of the appropriate level. You choose between Intelligence, Wisdom, and Charisma as your spellcasting ability for these spells at first level.
Size: Small or Medium, chosen when you select this lineage.
Speed: 30 feet.
Life Span: Twili age slowly, living an average of 200 years.
As a Twili, you have the following special traits:
Darkvision: You have Darkvision with a range of 60 feet.
Born of Twilight: You have resistance to Necrotic damage and advantage on saving throws against effects that would reduce your maximum hit points.
Sol Affinity: You have proficiency in the Arcana skill.
Twilight Magic: You know the Dancing Lights cantrip. Starting at 3rd level, you can cast the Sleep spell and once you reach 5th level you can cast the Moonbeam spell. Once you cast a 1st or 2nd level spell with this trait, you can’t cast that Spell with it again until you finish a Long Rest; however, you can cast the Spell using any Spell Slots you have of the appropriate level. You choose between Intelligence, Wisdom, and Charisma as your spellcasting ability for these spells at first level.