Construct
Creature Type: Construct
Size: Medium
Speed: 30 feet.
Life Span: Ancient Robots can live practically forever thanks to their self-recharging cores. Wear and injury are what prevent them from lasting that long.
As a construct, you have the following special traits:
Darkvision: You have Darkvision with a range of 60 feet.
Blessed Construct: As a construct creature made by the Zonai you may spend a hit die when the Mending spell is used on you. In addition your core is attuned to healing magic, allowing spells that normally work on living creatures to work on you as well.
Idle Mode: As a construct you are aware of your surroundings when resting, though you still need 8 hours of inactivity during a Long Rest to recharge.
Constructed Body: You have resistance to poison damage and advantage against poison saving throws. In addition you are immune to disease, do not eat, and do not breathe.
Infuse Weapon: As a bonus action you may temporarily imbue your weapon or a piece of ammunition with a tiny object, changing its damage type based on the object it is infused with and increasing the amount of damage dealt by its next successful attack by your proficiency bonus. After this attack happens, the tiny object is immediately destroyed. You may use this a number of times equal to your proficiency bonus and regain all expended uses after completing a Long Rest.
Size: Medium
Speed: 30 feet.
Life Span: Ancient Robots can live practically forever thanks to their self-recharging cores. Wear and injury are what prevent them from lasting that long.
As a construct, you have the following special traits:
Darkvision: You have Darkvision with a range of 60 feet.
Blessed Construct: As a construct creature made by the Zonai you may spend a hit die when the Mending spell is used on you. In addition your core is attuned to healing magic, allowing spells that normally work on living creatures to work on you as well.
Idle Mode: As a construct you are aware of your surroundings when resting, though you still need 8 hours of inactivity during a Long Rest to recharge.
Constructed Body: You have resistance to poison damage and advantage against poison saving throws. In addition you are immune to disease, do not eat, and do not breathe.
Infuse Weapon: As a bonus action you may temporarily imbue your weapon or a piece of ammunition with a tiny object, changing its damage type based on the object it is infused with and increasing the amount of damage dealt by its next successful attack by your proficiency bonus. After this attack happens, the tiny object is immediately destroyed. You may use this a number of times equal to your proficiency bonus and regain all expended uses after completing a Long Rest.
Oocca
Creature Type: Fey
Size: Tiny or Small, chosen when you select this lineage.
Speed: 20 ft.
Life Span: Oocca age slowly, growing a body when they hit 120 and living until about 700.
As an Oocca, you have the following special traits:
Flight: You have a fly speed of 30 feet when not wearing heavy armor. This fly speed increases whenever your walking speed increases.
Magic Resiliency: You know the Resistance cantrip.
Ancient Designers: You have proficiency in the Investigation skill.
Size: Tiny or Small, chosen when you select this lineage.
Speed: 20 ft.
Life Span: Oocca age slowly, growing a body when they hit 120 and living until about 700.
As an Oocca, you have the following special traits:
Flight: You have a fly speed of 30 feet when not wearing heavy armor. This fly speed increases whenever your walking speed increases.
Magic Resiliency: You know the Resistance cantrip.
Ancient Designers: You have proficiency in the Investigation skill.
Skyloftian
Size: Small or Medium, chosen when you select this lineage.
Speed: 30 feet.
Life Span: Most live to about 100, though the especially devout have been known to survive for hundreds of years beyond that.
As a Skyloaftian, you have the following special traits:
Skillful: You gain proficiency in one skill of your choice.
Levias’ Blessing: You gain proficiency in Persuasion and resistance to Radiant damage.
Aerial Mastery: You gain proficiency in Acrobatics and add double your proficiency bonus whenever making an Athletics check to jump.
Skyloftian Spellcasting: At 3rd level you gain the ability to cast Feather Fall and at 5th level you gain the ability to cast Find Steed. Using Find Steed in this way summons a Loftwing. These spells cast once without expending a spell slot until you finish a long rest, however, you can still cast the Spells using any Spell Slots you have of the appropriate level. Intelligence, Wisdom, or Charisma is your spellcasting ability for the Spells you cast with this trait (choose the ability when you select the lineage).
Speed: 30 feet.
Life Span: Most live to about 100, though the especially devout have been known to survive for hundreds of years beyond that.
As a Skyloaftian, you have the following special traits:
Skillful: You gain proficiency in one skill of your choice.
Levias’ Blessing: You gain proficiency in Persuasion and resistance to Radiant damage.
Aerial Mastery: You gain proficiency in Acrobatics and add double your proficiency bonus whenever making an Athletics check to jump.
Skyloftian Spellcasting: At 3rd level you gain the ability to cast Feather Fall and at 5th level you gain the ability to cast Find Steed. Using Find Steed in this way summons a Loftwing. These spells cast once without expending a spell slot until you finish a long rest, however, you can still cast the Spells using any Spell Slots you have of the appropriate level. Intelligence, Wisdom, or Charisma is your spellcasting ability for the Spells you cast with this trait (choose the ability when you select the lineage).
Wind Tribe
Size: Small or Medium, chosen when you select this lineage.
Speed: 30 feet.
Life Span: Most live to about 100, though the especially devout have been known to survive for hundreds of years beyond that.
As a member of the Wind Tribe, you have the following special traits:
Skillful: You gain proficiency in one skill of your choice.
Cloudkeeper: You gain proficiency in Perception and resistance to Lightning damage.
Windy Spellcasting: You know the Gust cantrip. At 3rd level you gain the ability to cast Zephyr Strike and at 5th level you gain the ability to cast Warding Wind. These spells cast once without expending a spell slot until you finish a long rest, however, you can still cast the Spells using any Spell Slots you have of the appropriate level. Intelligence, Wisdom, or Charisma is your spellcasting ability for the Spells you cast with this trait (choose the ability when you select the lineage).
Speed: 30 feet.
Life Span: Most live to about 100, though the especially devout have been known to survive for hundreds of years beyond that.
As a member of the Wind Tribe, you have the following special traits:
Skillful: You gain proficiency in one skill of your choice.
Cloudkeeper: You gain proficiency in Perception and resistance to Lightning damage.
Windy Spellcasting: You know the Gust cantrip. At 3rd level you gain the ability to cast Zephyr Strike and at 5th level you gain the ability to cast Warding Wind. These spells cast once without expending a spell slot until you finish a long rest, however, you can still cast the Spells using any Spell Slots you have of the appropriate level. Intelligence, Wisdom, or Charisma is your spellcasting ability for the Spells you cast with this trait (choose the ability when you select the lineage).
Zonai
Creature Type: Humanoid
Size: Small or Medium, chosen when you select this lineage.
Speed: 30 feet.
Life Span: Zonai can live to be around 200 years of age.
As a Zonai, you have the following special traits:
First Builders: You gain proficiency in Investigation and two artisan tools of your choice.
Light-Resistant Fur: You are resistant to Radiant and Lightning damage.
Third Eye: The eye embedded in your forehead enhances your magical powers in times of desperation, granting you the power to cast any spell of half your level or lower using your highest ability score as its spellcasting modifier and reducing you to 0 hit points in the process. Spells cast in this way cannot be used to restore your own hit points.
Size: Small or Medium, chosen when you select this lineage.
Speed: 30 feet.
Life Span: Zonai can live to be around 200 years of age.
As a Zonai, you have the following special traits:
First Builders: You gain proficiency in Investigation and two artisan tools of your choice.
Light-Resistant Fur: You are resistant to Radiant and Lightning damage.
Third Eye: The eye embedded in your forehead enhances your magical powers in times of desperation, granting you the power to cast any spell of half your level or lower using your highest ability score as its spellcasting modifier and reducing you to 0 hit points in the process. Spells cast in this way cannot be used to restore your own hit points.